Regenerated > Topic: Lost Information, old topic=3105059.0
The First Round
The Qt (Qt 4.5 or later) has an option to use different graphics system to draw the desktop objects > QApplication Class Reference:
	
		
True Believers & Heathens a.k.a should we or shouldn't we > Qt 4.5 RC1 packages for Intrepid, built with -graphicssystem raster
> Kubuntu-devel >> graphicssystem raster:
	
		
There's no such thing as a free meal > graphicssystem raster:
	
		
							
						
					The First Round
The Qt (Qt 4.5 or later) has an option to use different graphics system to draw the desktop objects > QApplication Class Reference:
			
			
				...
All Qt programs automatically support the following command line options:-graphicssystem, sets the backend to be used for on-screen widgets and QPixmaps. Available options are raster and opengl.
...
...which will be used for on-screen widgets and QPixmaps. The available systems are "native", "raster" and "opengl".
	All Qt programs automatically support the following command line options:-graphicssystem, sets the backend to be used for on-screen widgets and QPixmaps. Available options are raster and opengl.
...
...which will be used for on-screen widgets and QPixmaps. The available systems are "native", "raster" and "opengl".
> Kubuntu-devel >> graphicssystem raster:
			
			
				Scott Kitterman
Sat Jul 11
At UDS we had some discussion about switching to raster would make Kubuntu a
lot faster.
Did anyone do anything on this? Faster is important ....
Scott K
	Sat Jul 11
At UDS we had some discussion about switching to raster would make Kubuntu a
lot faster.
Did anyone do anything on this? Faster is important ....
Scott K
There's no such thing as a free meal > graphicssystem raster:
			
			
				Jonathan Thomas
Tue Jul 14 03:26:19 BST 2009
...
Yes, it would make things faster, however it also greatly increases RAM
consumption since everything is being rendered in software.
Here's the result of a quick benchmark on my part:...
	Tue Jul 14 03:26:19 BST 2009
...
Yes, it would make things faster, however it also greatly increases RAM
consumption since everything is being rendered in software.
Here's the result of a quick benchmark on my part:...




							
						

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