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    Support for Loupedeck devices

    Hi!
    Has anyone tried, or better succeeded in configuring and using a Loupedeck device in Kubuntu (24.4)?
    I have a Loupedeck Live which I used under Windows with various applications and I'd love to be able to use it in Kubuntu too.

    #2
    My guess is 'No.'

    System requirements

    Operating System
    • Compatible with macOS 10.15(or later) and Windows 10 (or later)

    AI Overview

    The Loupedeck Live does not natively support Linux, and it generally
    does not run reliably under Wine.

    The official Loupedeck software is designed specifically for Windows 10/11 and macOS. Because the software requires direct, low-level USB access to the device for haptic feedback, screen updates, and dials, it rarely functions correctly through the Wine compatibility layer.
    Better Options for Linux Users:
    • Open Source Alternatives: Developers have created open-source software to support Loupedeck devices on Linux. A notable project is loupedeck-linux (often found on GitHub/Reddit), which provides a native interface for configuration and functionality without plugins.
    • Virtual Machine (VM): Some users have reported success passing the USB device through to a Windows Virtual Machine running on Linux, though this is less efficient than native support.
    For the best experience, using the open-source Linux-supported community software is recommended over attempting to run the Windows application via Wine.

    Last edited by Snowhog; Feb 01, 2026, 03:45 PM.
    Windows no longer obstruct my view.
    Using Kubuntu Linux since March 23, 2007.
    "It is a capital mistake to theorize before one has data." - Sherlock Holmes

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      #3
      Originally posted by Snowhog View Post
      My guess is 'No.'
      • Open Source Alternatives: Developers have created open-source software to support Loupedeck devices on Linux. A notable project is loupedeck-linux (often found on GitHub/Reddit), which provides a native interface for configuration and functionality without plugins.
      • Virtual Machine (VM): Some users have reported success passing the USB device through to a Windows Virtual Machine running on Linux, though this is less efficient than native support.
      For the best experience, using the open-source Linux-supported community software is recommended over attempting to run the Windows application via Wine.
      I didn't think Wine would be a solution, as something running in Wine would hardly be able to interface properly and reliably with native Linux applications.
      Right now, the VM solution would at least work for my image database which only runs on Windows (and there is no Linux version planned for at least another year).

      I'll have a look at the loupedeck-linux project. From what I could find out, the Loupedeck device, although connected to USB, is actually seen as a network display device, which made me think that it shouldn't be too difficult to use it on any OS, like an external touch screen (with corresponding software of course).

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        #4
        Projects that still appear active:

        https://github.com/foxxyz/loupedeck
        https://gitlab.com/keckxde/loupedeck-commander

        Why javascript is the choice here, I dunno, outside cross-platform support, maybe?
        Self-built: Asus PRIME B550M-K/Ryzen 5600GT/32Gb/Intel ARC B580 12Gb/KDE neon
        HP Elitedesk 800 G3 Mini: i5-7500T(35w)/32Gb/KDE Linux/Kubuntu LTS
        HP Chromebook 14: i5-1135G7/8Gb/512Gb SSD/KDE neon

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          #5
          I didn't find a project named loupedeck-linux, but I found this: https://github.com/instance-id/Loupedeck which looks promising, although I'll have to deep dive into javascript (which I honestly don't like much), but that probably can't be avoided when moving to Linux, right?
          When I have a LOT of time, I'll try to make it run, just to see if it work at all (just for volume adjusting for example) before going further. I'm also new to github and I'll have first to understand how to get a working app/script from what I find there ...

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            #6
            Originally posted by claydoh View Post
            Projects that still appear active:
            Why javascript is the choice here, I dunno, outside cross-platform support, maybe?
            Probably.

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