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Udev prevents any attempts to sutdown that epermental WoW64 crap on very old Laptops

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    [Post-Install] Udev prevents any attempts to sutdown that epermental WoW64 crap on very old Laptops

    UDEV keeps failing at monitor creation, causing the winsever to completely crash! This prevents the game from even starting, which is nonsense, as the computer is designed for DirectX 10. Wow64 won't work because there is zero Vulkan support. The laptop is simply too old, so I need Wow64 to step aside and allow the machine's graphics hardware to do all the heavy lifting. I think UDEVs problem is it is way to agressive at querying the USB system for mobo status. I have all three USB ports with wireless USB dongles, all Logitech. One dongle is for a wireless headphone/mic. The other two are for my wireless keyboard and wireless mouse. HP Pavilion 1030 dv6-us. It uses an Intel Core2 Duo and an Intel GMA 4500 HD for integrated graphics. Also, OpenGL 2.1. The Game is Banished, which played just fine on this laptop/gaming PC back in 2014 using the then-current Xubuntu. I was distro hopping to find something that worked until me and the Google AI figured out that the window manager wasn't the issue; it's getting mordern wine/Proton to let the hardware run the graphics engine instead of using DKVK. So I decided to switch back to Kubuntu to get KDE/Plasma again, only to discover that Microslop syndrome was taking over the Ubuntu developers' minds! I thought Ubuntu was supposed to be designed to allow users to do what they want with their own machines as long as its leagal.
    Just to remind users and devs that Ubuntu and its flavors have a long way to go to be as usr friendly as they should be.

    http://www.kubuntu.org/getkubuntu

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