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    [Games] 0.5 Second Audio Delay in Games.

    Hello.

    I'm currently using KDE Neon and I'm having a problem with my audio. I use a wired set of headphones on my computer, and before I reinstalled KDE Neon (due to an unrelated issue) the audio was working fine. But now, whenever I launch a game the audio has a delay of 0.5 Seconds (I'm estimating the delay.) This happens in titles that use Vulkan and openGL. When I'm not running any games, there's no audio delay.

    Does anyone know what might be causing this?

    Here's the output of lspci: https://pastebin.com/DpdEy73J

    Edit: Headphones connected via 3.5 mm jack on the motherboard.

    Edit#2: Removed incorrect information.
    Last edited by SilverFox41; Nov 05, 2019, 06:04 PM. Reason: Added additional information

    #2
    I installed a game to my SSD (the drive mounted at /) and the delay in that game seems to be gone. Everything else is still installed on my HDD (mounted at /home) and has the delay. After uninstalling and reinstalling a game that was on my HDD (even to the same directory), the delay for that game also seems to be gone. I really don't know why this is working but it is. Can anyone explain to me why this is working?

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